﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Xml.Serialization;

namespace XYZshell.Game.CardGameEngine
{
	[Serializable]
	public  class DesktopArea
	{
		public DesktopArea()
		{
			Cards = new CardCollection();
		}
		[XmlIgnore]
		public CardCollection Cards
		{
			get;
			private set;
		}
	}
}
